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Children and Video Games: Statistics & Info on Kids and Video Games

children and video games

Children and video games—two peas in a pod. Learn statistics on kids & video games, including if video games are harmful, benefits & average time spent playing.

When video games were first introduced to the American public, parents lauded them.  Parents took comfort knowing that their child was actively involved in a safe recreational activity. 

Bowling alleys, arcades, pizza parlors, and university campuses featured video game consoles that attracted young people.  Children were pulled off the streets and into public, safe places where they could socialize their friends without worrying their parents.

Today, rightfully or not, video games are vilified across the country and most of the world.  Parents blame video games for adversely affecting their children’s health, state of mind, and general well-being. 

Many video game companies are left scratching their heads and wondering what happened to so drastically change the mindset of once-supportive parents. 

Are video games truly the enemy of adults with children?  Are parents correct in labeling video games as an evil force that is slowly transforming young, malleable brains into worthless pudding?

Children and Video Games: Facts & Faction

In the early years of video games, most young children were not exposed regularly to video games.  Teenagers who had the freedom to leave the home and gather in public places were the primary niche to whom video games were marketed. 

Today, however, that trend has changed.  As more and more video game companies have come into existence and consoles become readily available to consumers of all social and economic upbringings, the video game world has begun stooping to reach children of a very small age.

Television networks like the Disney Channel and Nickelodeon are releasing video games based on the movies and television shows that are geared toward very young children.  A recent study suggests that most children are exposed to video games in some form before the age of seven–and this can significantly hinder development. 

This is in stark contrast to the 1960s and 1970s when children often never encountered a video game before age 13. 

It is possible that these younger children are more impressionable and therefore poised to receive a negative influence from video games.  However, it is categorically unfair to blame the deterioration of American children solely on video games.

Children and Video Game Statistics

Every year, huge investigative corporations release statistics that seem to compellingly prove that video games are at the root of many childhood development and health-related issues. 

Are Video Games Harmful? Find out here

Video game statistics have been used to prove that video games are the cause of:

  • Childhood Obesity: A child who spends time playing video games is clearly not exercising
  • Childhood Insomnia A child who spends time that should be dedicated to sleeping playing video games instead destroys necessary sleep habits
  • Bad Behavior: Video games are considered to be violent and suggestive, creating bad behavior patterns in small children
  • Poor School Performance: Many think children are so over-stimulated by video games that a simple class lecture no longer has the capability of maintaining their attention.

These statistics may have some basis in fact.  However, these statistics fail to take into account the responsibility of the parents. 

Parents are saddled with the responsibility of guiding children in making healthy and right choices.  Children are incapable of making these decisions correctly without adult guidance, influence and direction. 

A parent who allows his or her child to play a violent video game with a mature rating is the villain: not the video game itself.  A parent who doesn’t require his or her child to turn the television off and engage in healthy aerobic activity is enabling the child.

The truth is, while many parents blame video games for the problems in childhood development, the blame is often more accurately placed on the parents themselves. 

Allowing a child to play video games is an easier and less hassling alternative to engaging your child in healthy family activities.

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